What Publicado 16 Agosto 2017 Thanks... Ora cá está a SL Benfica - Sagres: Equipa continental que tentei criar sem roubar graaandes vedetas ou atletas de Porto e Sporting. Agora é tentar levar o Nelso a ganhar a Volta. :mrgreen: Compartilhar este post Link para o post
Siul Publicado 16 Agosto 2017 Com essa equipa é pra fazer 1º,2º,3º,4º,5º (pra nao dizer mais) na volta e vencer as 11 etapas Compartilhar este post Link para o post
Lage_Effect Publicado 17 Agosto 2017 Se os manteres todos tens equipa para subir a WT em 2 anos. Compartilhar este post Link para o post
What Publicado 17 Agosto 2017 Com essa equipa é pra fazer 1º,2º,3º,4º,5º (pra nao dizer mais) na volta e vencer as 11 etapas Que exagero. :mrgreen: Compartilhar este post Link para o post
Siul Publicado 17 Agosto 2017 Que exagero. Talvez Mas essa é uma equipa já muito superior ao nível português Compartilhar este post Link para o post
What Publicado 17 Agosto 2017 Eu não vi em detalhe como estão o Alarcon, o Veloso, o Nocentini ou mesmo o Amaro Antunes no jogo, mas tirando o Nelson para a geral, os trepadores não têm mais de 72 na montanha (Belda e Delio Fernandez) mas depois não têm mais de 65 de CR. O Ovechkin é o contrario... tem 73 em CR mas só 67 na montanha. Compartilhar este post Link para o post
Lage_Effect Publicado 7 Setembro 2017 O jogo está a 19.99 na Steam. Compartilhar este post Link para o post
SabezZ Publicado 7 Setembro 2017 Amigos, vale a pena comprar o PCM 2015? Está a 5,99€ na steam. O último que joguei foi o 12, creio. Compartilhar este post Link para o post
What Publicado 11 Setembro 2017 Bem, resumo da primeira época... Flopei. :mrgreen: Cumpri a maioria dos objectivos a que me propus mas não ganhei a Volta. Isto em grande parte porque não preparei convenientemente os picos de forma e cheguei à volta com o Nelson a 75% de forma. Mesmo assim ficou em 3º atrás de malta estrangeira (Trofimov e Egor Silin). :mrgreen: Compartilhar este post Link para o post
What Publicado 11 Setembro 2017 Bem, tentei a dobradinha. Meti o Tiago Machado na fuga mas não resultou, então na última volta meti o Nelson a puxar forte na frente para preparar um ataque do Rui Costa na última passagem pela subida. E cá vai disto: Sendo um percurso mais para sprinters, obviamente todos tentaram ir atrás, e cheguei à reta da meta com os sprinters a cheirarem-me o traseiro: Cheirava a que ia ser mesmo apanhado nos últimos 100 metros, já que já ia esgotado. E terminou assim: HE DID IT! HE PULLED A DOUBLE! :mrgreen: Compartilhar este post Link para o post
Contador Publicado 11 Setembro 2017 ui, esse final se perdias :lol: Era desinstalar logo o jogo :mrgreen: Bem, já tenho objetivo para a DB de 2018 :mrgreen: Compartilhar este post Link para o post
What Publicado 11 Setembro 2017 Eu honestamente arranquei mentalizado que não ia conseguir ganhar, porque um ataque tão perto da meta dificilmente vinga. Foi mesmo à tangente e quando deu o slow motion do fim pensei que tinha feito 2º ou 3º. :lol: Apenas tentei o ataque ali porque desde o inicio da corrida que vi como únicas possibilidades ganhar na fuga do dia ou com um ataque do Rui naquele sítio. Mandei o Machado para a fuga sem sucesso, restou-me aquilo. Qual vai ser o objectivo para o 2018? Fazer a dobradinha? Compartilhar este post Link para o post
Contador Publicado 15 Setembro 2017 Não não :lol: Criar um ciclista com o nome de Contador no Be a Pro e ganhar tudo com ele :mrgreen: Compartilhar este post Link para o post
Lage_Effect Publicado 24 Outubro 2017 (editado) belo regen :mrgreen: Editado 24 Outubro 2017 por diazevedo7 Compartilhar este post Link para o post
Wacko_Jacko Publicado 25 Maio 2018 LEAD YOUR TEAM TO VICTORY! Step into the shoes of a sports manager and lead your pro cycling team through a challenge-packed 2018 season. Compete in over 200 races across 500 stages around the world, including famous Tours such as La Vuelta and the iconic Tour de France. It’s up to you to make all the decisions for your team: hiring the best cyclists and staff, contract negotiations, sponsoring, race scheduling, training… During the race, choose the finest tactics to lead your riders to victory. Play solo or online multiplayer in clans with up to 16 players and prove to everyone who is the best pro cycling manager! NEW FEATURES New Routes - NEW TAKE PART IN AN EXCITING 2018 SEASON PACKED WITH UNIQUE ROUTES, PUNCTUATED BY THE ICONIC TOUR DE FRANCE 2018 AND ITS MEMORABLE RACE FROM NOIRMOUTIER-EN-L’ÎLE TO THE ARC DE TRIOMPHE ON THE CHAMPS-ELYSÉES, THROUGH THE SOUTH AND NORTH OF FRANCE. CONTRACT NEGOCIATIONS - NEW Learn about the riders’ career preferences to better negotiate with them: team prestige, high salary requirements, same nationality teammates… Find what your prospects want to meet their expectations and recruit them before they run out of patience or another team forestalls you. TRANSFERS AND TEAMS EVOLUTION - NEW Season after season, see which teams succeed in attracting the best riders and get to the top and which ones are being deserted by their leaders and get relegated to lower ranks. Learn which cyclists are the most loyal to their team and which ones are more inclined to switch teams frequently and use this intel to get the world’s top cyclists in YOUR team! SPONSOR SYSTEM - NEW Sponsor negotiations will now happen earlier in the season allowing the player to consider their complete budget for strategic recruitment decisions. In addition, sponsors will now have a maximum potential budget for the following year, which will give the player more strategic choices to increase their budget in the long term. PRO CYCLIST CUSTOM EVOLUTION - NEW Like many professional cyclists, you can now give your riders a double specialization from the beginning of their career – one main and one secondary. Also, customize your riders’ evolution when they level up by choosing between immediate improvements and maximum potential increase for their stats. IMPROVED AI - NEW Enjoy the sensation of racing the most prestigious 1-day events of the calendar with a new specific AI for classics and world championships. In addition, new bigger breakaways with 20+ cyclists will occur in all races, and the AI will consequently behave realistically by being more aggressive when trying to catch up. REALISM HIT THE ROAD Control one of the official professional teams across three divisions, recruit and manage your cyclists as well as your staff, organise their calendars and training programs, and make the best decisions during the race. Britain, the Mediterranean Sea, the Alps, Belgium, Australia, Spain, Italy, and many more - you’ll travel a lot during the 2018 season of Pro Cycling Manager. This year, in addition to road races, again engage in intense track events like Keirin or point races. DEEP SIMULATION Off-race, more accessible and contextualized tooltips will display essential information to let you make the best decisions. Learn precise information about the rhythm of the race, your riders’ stats and shape, and adapt your strategy accordingly. In-race, effort management is particularly important, especially when a stage’s topography is varying. PREPARATION AND SHAPE Whether it is a Classic or a Grand Tour spanning over several weeks, always monitor your cyclists’ shape and recovery. Check their shape prior to starting races to evaluate their potential for the coming stages or their ability to handle several Grand Tours in a row. Come up with a personalized training program for each cyclist so they can benefit from performance bonuses when they reach optimal fitness. ROUTES AND SCENERIES - NEW With new routes and new backgrounds, everything is in place to make the varied and detailed races around the world shine! Discover the Tour de France 2018 with over 3,300 kilometres to ride and famous stops like Noirmoutier-en-l’Île, Roubaix, and the Champs-Élysées, or brand-new stops like Fontenay-le-Comte, Espelette and more! CAREER PLAN AND DECIDE Handle your calendar and enter your team in the different competitions of the season. Manage training sessions, recovery, R&D, test new prototypes and material for your cyclists, and include youngsters in the team at the appropriate time. To motivate your riders, set individual goals for them. Leader, Sprinter, Domestique, and more - each cyclist has personalized goals they are free to pursue. CONTRACT NEGOCIATION - NEW While negotiating a contract, you will have access to every cyclist’s professional and personal information. You will now have to consider his preference for a certain team or nationality, salary requirements, team prestige standards… If a negotiation lasts too long, the rider can quit due to limited patience, so make your strategic decisions quickly! And don’t forget to keep an eye on team rankings as well as riders that wish to leave their current team. CYCLISTS TRANSFERS AND TEAM EVOLUTION - NEW The transfer system has been entirely redesigned to be closer to reality. Each rival team now has its own project, goals and interests to govern their recruitment strategy, while riders also have their own ambitions, preferences, loyalties and rivalries to influence their pick of team. SPONSORSHIP – NEW To deepen the simulation, budget management and sponsor objectives have been redesigned. Sponsor negotiations will now happen earlier in the season allowing the player to consider his complete budget for strategic recruitment decisions. In addition, sponsors will now have a maximum potential budget for the following year, which will give you more strategic choices to increase your budget in the long term. Choose your sponsors and objectives carefully, preferring the programs that suit your team size and means the best. PRO CYCLIST PRO CYCLIST CUSTOM EVOLUTION - NEW Like many professional cyclists, you can now give your riders a double specialization from the beginning of their career – one main and one secondary. Also, customize your riders’ evolution by choosing between immediate improvements and maximum potential increase for their stats. All these changes, plus a rebalancing of rider levelling, have made it more enjoyable to progress. Once leader, a new option allows you to give a free effort order to your teammates while forming a train. MEDIA Mais um ano de umas quantas balelas da Cyanide :mrgreen: Lançamento é a 28 Junho. Compartilhar este post Link para o post
Quintero Publicado 25 Maio 2018 Saudades de jogar isto :mrgreen: Compartilhar este post Link para o post
Lage_Effect Publicado 25 Maio 2018 (editado) Finalmente meteram a dupla especialização irei "adquirir" quando estiver nos stocks habituais :mrgreen: Editado 25 Maio 2018 por diazevedo7 Compartilhar este post Link para o post
Inka Publicado 25 Maio 2018 Temos imagens novas este ano? Grande update :prayer: Compartilhar este post Link para o post
pete Publicado 29 Maio 2018 Este era um dos que jogava mais, devido ao jogar ter 'estagnado' a uns anos para cá deixei de lado Compartilhar este post Link para o post
Thierry Henry Publicado 29 Maio 2018 Eu vou regressar ao PCM2009, dá-me sempre o bichinho de fazer um save nestes mais antigos. Quando o 2018 for estável e tiver boas DBs, lá me virarei para ele. Compartilhar este post Link para o post
Wacko_Jacko Publicado 18 Junho 2018 Pro Cycling Manager 2018 devblog! - AI Improvements Breakaways With regards to realism, a fundamental part of a cycling race is a breakaway, and we endeavored to make the way that the AI approaches them more realistic. The characteristics of the race that can cause a breakaway to start are affected by multiple different factors. If the race is a classic - Escapes will be less numerous, with cyclists from small teams with few possibilites to win taking it more slowly. If it is a stage of a grand tour, such as le Tour de France, the amount of cyclists (and their quality) in the breakaway will depend on the profile of the stage, and how far through the tour the stage takes place. During flat stages at the beginning of a grand tour, a rider's teammates will have the fresh energy needed to spend on catching the breakaway, and bringing their best sprinters to try and gain victory. As such, the cyclists in the breakaway will generally be less numerous, and be represented by cyclists in the small teams that have to take the desperate chance to win. As stages move forwards, and the teams energy levels decrease, the possibility of the breakaway winning increases, with the consequence of more and better cyclists becoming interested in joining the early morning breakaways, especially with the more difficult stages having the possibility of having 30 cyclists or more taking part in them. The riders taken part in the breakaway will now also react with more intelligence with a long-term tactic. They will give more freedom to cyclists in the breakaways with a large gap in the general rankings, or who are considered not dangerous to the leader's ambitions. That's not all, though, in the very last mountain stages, the most combative leaders, even those that may still be a significant way from the yellow jersey, will try all or nothing attacks to gain positions. Leader Strategy and Winning Tactics In this edition of Pro Cycling Manager 2018, we aim to make the behavior of leaders more logical and intelligent. Leaders that want to attack during the mountain stages will be more careful to plan their strategies, using their teammates to make selections in a group before moving to attack. Strong riders and team leaders will try to make the stage harder and more selective, as well as attack far from the finish line to surprise the other team leaders. As a consequence of this, the evolution of races will be more difficult to predict, and players will need to adapt and discover, stage by stage, by the best tactic to win. Classics In addition to improving the AI for stage races, we know that there should be a different and specific set of behaviours for classics, and so now teams will face these with a different approach. Cobble races have been revisited completely, with particular attention to the Paris-Roubaix. The difficulty of the cobble sectors has been increased to make it more similar to reality, and having excellent cobble specialists in your team will be even more important. While the best teams will try to keep the race under control, underdog riders will try to attack and surprise other cyclists from the very first cobble segments. Any classic will have a forgone finale: In Sanremo, for example, while punchers may try and early attack from the Poggio, the best sprinters will be even more combative, using their teammates to close the gap or to follow attacks, at Wevelgem, the North races specialists will make the most to avoid a sprint final, attacking in the centre hard sections of the races, or by exploiting wind. Classic like San Sebastian or Lombardia can be solved either with attacks from the final hill, or a small group sprint. Cyclist Speed Finally, cyclist speed will now completely adhere to reality in every stage profile and race situation. Now that the AI has been improved, intermediate sprints will be more competitive, as the AI is more combative as it tries to gain points.. Flat Time Trials have been improved by increasing the time gaps. What this meas is that we have made larger speed gaps between riders to improve the time gaps in Time-Trial. to bring them closer to reality. Being a time trial specialist will be instrumental in conquering le TDF! Compartilhar este post Link para o post
Wacko_Jacko Publicado 26 Junho 2018 "IA isto IA aquilo" á volta do minuto 16:20, acaba a chegada em alto num sprint a 6 :lol: Compartilhar este post Link para o post
ZeLeitao Publicado 26 Junho 2018 (editado) Podiam estar todos com boas sensações. :mrgreen: Btw, a nível de gráficos parece não mudar nada. Se as alterações forem, supostamente, a nível de IA mas se se mantiver, vou pedir reembolso. Editado 26 Junho 2018 por ZeLeitao Compartilhar este post Link para o post