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XXzzIYvbyok

:prayer: :prayer:

 

ja alguem falou aqui das míticas nintendos? ainda tenho la em casa duas: nintendo 64 e a Super NES:prayer:

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Guest Mashahiro

Fátima Lopes >>>>> *

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Omg o Juiz Decide logo a seguir ao Primeiro Jornal era mitico :prayer:

So true :prayer:

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que menino. Eu tive a NES.

Também eu :prayer:

Já agora Ponto de Encontro :prayer:

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QunQbR5gevQ

 

Neco :prayer:

neco.jpg

Finalmente alguem que me percebe :mrgreen:

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Dark_Savior_Coverart.png

 

Dark Savior (ダークセイバー) is an isometric 3D action role-playing game for the Sega Saturn created by Climax Entertainment. The game is often referred to[where?] as a spiritual sequel to the developer's similar game for the Sega Mega Drive/Genesis, Landstalker, although the game's storylines are unrelated.

 

Gameplay

 

The gameplay in Dark Savior consists of three different modes: an exploration mode with platform jumping and puzzle solving elements, a combat mode, and town sections in which the protagonist talks with NPCs.

 

Plot and Parallel System

 

The protagonist of the game, Garian is a bounty hunter tasked with escorting a dangerous monster named Bilan to a prison island where it will be interred. During the voyage to the prison, Bilan escapes and Garian races to capture the monster before it reaches the captain's cabin. The time taken for Garian to reach the cabin determines the course of the game.

Parallel I: The Hunt for Evil

Should the player take more than four minutes to reach the captain's cabin, Bilan will kill the captain, escape and head towards the prison. Something of a disaster scenario, this parallel sees Garian pursuing Bilan who leaves a trail of carnage in his wake. After destroying Bilan at the parallel's conclusion, Garian ponders how things might have turned out differently.

Parallel II: A Hunt for the Heart

Reaching the cabin between three and four minutes, Garian finds Bilan threatening the captain. After defeating the monster, it goes through a surprising transformation. With Bilan no longer a threat, the game's plot comes to focus on the conflict between an organization of rebellious prisoners, the corrupt warden Kurtliegen, and a ninja woman, Kay. The longest, and probably most upbeat scenario.

Parallel III: A Hunt for the Lies

Accessed by reaching the captain within three minutes. Garian gets to the cabin before Bilan and locks the creature out. Bilan, again makes its way to the island and Garian pursues it. While quite similar to the first scenario, parallel 3 isn't quite as bleak. It does however make a major divergence at its conclusion, where Garian makes a startling discovery.

Parallel IV: A Hunt for the Truth.

Parallel 4 begins when parallel 3 ends. This scenario has a stronger science fiction element to it, as it revolves around the conflict between parallel universes. Conflicting realities cause the island to become unstable, and leave Garian in poor condition. In this scenario, Garian must rescue his friends to affirm his existence, escape the island and confront the source of the chaos, though he must do it within a time limit and without the aid of save points. This is also the only scenario where the source of the game's name, Dark Savior, becomes apparent.

Parallel V: Marathon of Death

This scenario splits off from II. If the player encounters Bilan at the captain's cabin, but is defeated by him, then scenario 5 begins. Garian is put through a sort of purgatory, where he must fight through a tournament, the competitors consisting of his allies and enemies from the other scenarios. Unlike the other parallels, this one has no quest component, only battles. A second player can take control of Garian's opponents.

 

JAb5WB0_eNQ

 

Melhor jogo que já joguei pra Sega, tirando o Sonic Jam. Mais alguém jogou disto?

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Sou do tempo em que me orgulhava de andar na rua com uma t-shirt dos Excesso.

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Sou do tempo em que me orgulhava de andar na rua com uma t-shirt dos Excesso.

 

:axe:

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